{"id":98487,"date":"2025-08-23T05:21:03","date_gmt":"2025-08-23T05:21:03","guid":{"rendered":"https:\/\/neclink.com\/index.php\/2025\/08\/23\/battlefield-6s-movement-changes-are-not-drastic-says-dev\/"},"modified":"2025-08-23T05:21:03","modified_gmt":"2025-08-23T05:21:03","slug":"battlefield-6s-movement-changes-are-not-drastic-says-dev","status":"publish","type":"post","link":"https:\/\/neclink.com\/index.php\/2025\/08\/23\/battlefield-6s-movement-changes-are-not-drastic-says-dev\/","title":{"rendered":"Battlefield 6&#8217;s Movement Changes Are &#8220;Not Drastic,&#8221; Says Dev"},"content":{"rendered":"<p> <br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/www.gamespot.com\/a\/uploads\/screen_medium\/1837\/18375603\/4555287-battlefield6.jpg\" \/><\/p>\n<div data-content-element-selector=\"p, .js-buylink-item-container\" data-allowed-classes-selector=\"js-buylink-item-container\">\n<p>If you&#8217;ve been using the jump button a little too often in the <a href=\"https:\/\/www.gamespot.com\/games\/battlefield-6\/\" data-ref-id=\"5000-687940\">Battlefield 6<\/a> beta, then you&#8217;re going to notice some changes upon launch. DICE has announced that there&#8217;s now a penalty for making consecutive jumps that lowers the jump height. Momentum carried from a slide into a jump has also been tweaked to reduce its speed. Nevertheless, Battlefield 6 principal game designer Florian &#8220;DRUNKKZ3&#8221; Le Bihan wants players to know that the movement changes &#8220;are not drastic.&#8221;<\/p>\n<p>&#8220;Movement is also getting more responsive in general in places that have felt a bit clunky before. so there is a lot more that is getting quality improvements [and] polish in this same area,&#8221; wrote Le Bihan on <a href=\"https:\/\/x.com\/DRUNKKZ3\/status\/1958563338301935939\" data-target=\"true\" target=\"_blank\" rel=\"noopener nofollow\">X<\/a>. &#8220;Adding diminishing returns to jumping is what we&#8217;re actually doing, an initial slide or an initial jumps will not be affected. We&#8217;re still trying to retain depth to movement with some skill curve to it, just making sure it doesn&#8217;t become insane.&#8221;<\/p>\n<p>The Battlefield 6 devs also recently <a href=\"https:\/\/www.gamespot.com\/articles\/battlefield-devs-address-open-beta-feedback-double-down-on-changes-to-rush\/1100-6534180\/\" data-ref-id=\"1100-6534180\">defended the changes to Rush mode<\/a> in the beta, including smaller lobbies of 24 players for 12v12 matches. According to the programing team, Rush mode doesn&#8217;t work as well with more than 24 players at a time.<\/p>\n<p>Another upcoming change <a href=\"https:\/\/www.gamespot.com\/articles\/battlefield-devs-address-open-beta-feedback-double-down-on-changes-to-rush\/1100-6534180\/\" data-ref-id=\"1100-6534180\">change before for launch<\/a> is the nerfing of the M87A1 shotgun, which was overpowered in the beta. Now, the shotgun will &#8220;[require] more pellets to secure a kill.&#8221;<\/p>\n<p>According EA, the recent play test was the <a href=\"https:\/\/twitter.com\/Battlefield\/status\/1958544684134912042\" data-target=\"true\" target=\"_blank\" rel=\"noopener\">biggest beta in Battlefield&#8217;s history in terms of players<\/a>. Research firm Oppenheimer estimated that the beta <a href=\"https:\/\/www.ainvest.com\/news\/oppenheimer-raises-battlefield-6-open-beta-player-estimate-20m-2508\/\" data-target=\"true\" target=\"_blank\" rel=\"noopener nofollow\">reached more than 20 million people.<\/a><\/p>\n<p>Battlefield 6 launches on October 10 for Xbox Series X|S, PlayStation 5, and PC.<\/p>\n<\/p><\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><br \/>\n<br \/><a href=\"https:\/\/www.gamespot.com\/articles\/battlefield-6s-movement-changes-are-not-drastic-says-dev\/1100-6534221\/?ftag=CAD-01-10abi2f\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you&#8217;ve been using the jump button a little too often in the Battlefield 6 beta, then you&#8217;re going to notice some changes upon launch.<\/p>\n","protected":false},"author":1,"featured_media":98488,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[159],"tags":[],"class_list":["post-98487","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts\/98487","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/comments?post=98487"}],"version-history":[{"count":0,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts\/98487\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/media\/98488"}],"wp:attachment":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/media?parent=98487"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/categories?post=98487"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/tags?post=98487"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}