{"id":92719,"date":"2025-03-28T03:14:45","date_gmt":"2025-03-28T03:14:45","guid":{"rendered":"https:\/\/neclink.com\/index.php\/2025\/03\/28\/krafton-acquires-controlling-stake-in-indian-gaming-studio-nautilus-mobile-for-14m\/"},"modified":"2025-03-28T03:14:45","modified_gmt":"2025-03-28T03:14:45","slug":"krafton-acquires-controlling-stake-in-indian-gaming-studio-nautilus-mobile-for-14m","status":"publish","type":"post","link":"https:\/\/neclink.com\/index.php\/2025\/03\/28\/krafton-acquires-controlling-stake-in-indian-gaming-studio-nautilus-mobile-for-14m\/","title":{"rendered":"Krafton acquires controlling stake in Indian gaming studio Nautilus Mobile for $14M"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p id=\"speakable-summary\" class=\"wp-block-paragraph\"><a rel=\"nofollow\" href=\"https:\/\/krafton.com\/en\/\">Krafton<\/a>, South Korea\u2019s gaming giant known for titles including <a rel=\"nofollow\" href=\"https:\/\/www.pubg.com\/en\">PUBG: Battlegrounds<\/a> and <a rel=\"nofollow\" href=\"https:\/\/www.battlegroundsmobileindia.com\/\">Battlegrounds Mobile India (BGMI)<\/a>, has acquired a controlling stake in 12-year-old Indian gaming studio <a rel=\"nofollow\" href=\"https:\/\/www.nautilusmobile.com\/\">Nautilus Mobile<\/a> for $14 million in an all-cash deal. <\/p>\n<p class=\"wp-block-paragraph\">On Friday, the South Korean gaming company confirmed to TechCrunch that it has acquired a \u201cnorth of 75% stake\u201d in Nautilus, the gaming studio popular for its cricket enthusiast-focused Real Cricket franchise.<\/p>\n<p class=\"wp-block-paragraph\">The Pune-based studio will continue to operate independently after the deal, which is expected to close by the end of the month, with all its 45 employees remaining on Nautilus\u2019s payroll, Krafton told TechCrunch.<\/p>\n<p class=\"wp-block-paragraph\">Founded in 2013, Nautilus has garnered millions of downloads for its Real Cricket franchise, which currently has five titles, including Real Cricket 24 and Real Cricket Premier League.<\/p>\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"526\" height=\"296\" src=\"https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6709.jpg?w=526\" alt=\"\" class=\"wp-image-2986811\" srcset=\"https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6709.jpg 526w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6709.jpg?resize=150,84 150w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6709.jpg?resize=300,169 300w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6709.jpg?resize=430,242 430w\" sizes=\"auto, (max-width: 526px) 100vw, 526px\"\/><figcaption class=\"wp-element-caption\"><span class=\"wp-element-caption__text\">Real Cricket 24<\/span><span class=\"wp-block-image__credits\"><strong>Image Credits:<\/strong>Nautilus Mobile<\/span><\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">Krafton aims to strengthen Nautilus\u2019s \u201ccore competence\u201d in mobile cricket games \u2014 where demand is high in cricket-loving India \u2014 by refining its existing titles in the short term and exploring new genres in the long term, Sean Hyunil Sohn, CEO at Krafton India, said in an interview.<\/p>\n<p class=\"wp-block-paragraph\">\u201cOur development capability in Nautilus will help Krafton double down on its India gaming strategy, and together, we can probably build more games, more genres, both for the Indian market and global market going forward,\u201d Nautilus CEO Anuj Mankar told TechCrunch.<\/p>\n<figure class=\"wp-block-image alignright size-large is-resized\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"1280\" src=\"https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?w=510\" alt=\"\" class=\"wp-image-2986812\" style=\"width:280px;height:auto\" srcset=\"https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg 960w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=113,150 113w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=225,300 225w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=768,1024 768w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=510,680 510w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=900,1200 900w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=323,430 323w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=540,720 540w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=675,900 675w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=600,800 600w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=501,668 501w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=281,375 281w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=463,617 463w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6706.jpg?resize=398,531 398w\" sizes=\"auto, (max-width: 960px) 100vw, 960px\"\/><figcaption class=\"wp-element-caption\"><span class=\"wp-element-caption__text\">Nautilus CEO Anuj Mankar <\/span><span class=\"wp-block-image__credits\"><strong>Image Credits:<\/strong>Nautilus<\/span><\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">The company plans to expand Nautilus\u2019 presence to other geographies over time.<\/p>\n<p class=\"wp-block-paragraph\">India\u2019s mobile gaming market is growing steadily, driven by a large base of young smartphone users. Mobile games dominate the country\u2019s overall gaming industry by spending, accounting for <a href=\"https:\/\/nikopartners.com\/india-games-market-report\/\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">77.9% of total revenue<\/a>, per market intelligence firm Niko Partners. The firm also estimates that the country\u2019s mobile gaming revenue will grow from $640 million in 2023 to $1.1 billion by 2028. <\/p>\n<p class=\"wp-block-paragraph\">Krafton, which saw <a href=\"https:\/\/m-en.yna.co.kr\/view\/AEN20250211007800320\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">119.3% year-over-year growth<\/a> in its net profit last year to roughly $889 million (KRW 1.3 trillion), sees India as a promising and key market to continue its success. However, most of the growth from India has so far come from its flagship title for the local audience, Battlegrounds Mobile India (BGMI), which hit its highest-ever sales last year and <a href=\"https:\/\/yourstory.com\/2025\/02\/bgmi-hits-record-sales-in-2024-fuels-kraftons-357-yoy-mobile-revenue-growth\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">surpassed 200 million downloads<\/a>. <\/p>\n<p class=\"wp-block-paragraph\">The company has other titles, including Bullet Echo India, Road To Valor, and CookieRun. However, they have not yet helped repeat the success story of the battle royale game, a localized version of PUBG.<\/p>\n<p class=\"wp-block-paragraph\">The deal could help Krafton move beyond BGMI and explore new avenues of success, including cricket and other sports games, to attract new gamers.<\/p>\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"492\" src=\"https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?w=680\" alt=\"\" class=\"wp-image-2986810\" srcset=\"https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg 1024w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=150,72 150w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=300,144 300w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=768,369 768w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=680,327 680w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=430,207 430w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=720,346 720w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=900,432 900w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=800,384 800w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=668,321 668w, https:\/\/techcrunch.com\/wp-content\/uploads\/2025\/03\/IMG_6707.jpg?resize=708,340 708w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><figcaption class=\"wp-element-caption\"><span class=\"wp-element-caption__text\">Sean Hyunil Sohn, CEO, Krafton India,<\/span><span class=\"wp-block-image__credits\"><strong>Image Credits:<\/strong>Krafton<\/span><\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">In 2020, Indian digital entertainment and technology company JetSynthesys <a href=\"https:\/\/www.moneycontrol.com\/news\/technology\/jetsynthesys-buys-pune-based-game-development-studio-nautilus-mobile-5925831.html\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">acquired a 100% stake<\/a> in Nautilus Mobile. That was followed by Krafton\u2019s <a href=\"https:\/\/economictimes.indiatimes.com\/tech\/funding\/krafton-invests-5-4-million-in-nautilus-mobile\/articleshow\/89307767.cms?from=mdr\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">strategic investment of $5.4 million<\/a> in 2022.<\/p>\n<p class=\"wp-block-paragraph\">Sohn told TechCrunch that while Nautilus\u2019 potential was the reason for the initial investment, Krafton found its role as a minority stakeholder limiting in terms of supporting the studio\u2019s content development. Gaining a controlling stake, he said, would allow for deeper collaboration and greater involvement in core development efforts with Nautilus.<\/p>\n<p class=\"wp-block-paragraph\">\u201cWe strongly believe that cricket games have a lot of potential. And we want to work with Nautilus to make the best effort possible to really realize the potential of this market, not just in India, but in other cricket-playing nations and other countries, which are becoming more active in cricket,\u201d said Nihansh Bhat, corporate lead development at Krafton India, told TechCrunch.<\/p>\n<p class=\"wp-block-paragraph\">JetSynthesys will remain a \u201csignificant minority\u201d investor in Nautilus Mobile and will continue to work with the studio on areas, including eSports. The company has already worked with the studio to help partner its Real Cricket game with cricket teams, including those <a href=\"https:\/\/timesofindia.indiatimes.com\/technology\/gaming\/mumbai-indians-rajasthan-royals-and-lucknow-super-giants-partner-with-real-cricket-mobile-game-heres-what-new-for-fans\/articleshow\/112776147.cms\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">associated with the Indian Premier League<\/a>, the world\u2019s most lucrative cricket tournament in India.<\/p>\n<p class=\"wp-block-paragraph\">\u201cWe will, over a long period of time, want to look at, of course, increased revenue, increased user base, improved retention, all the usual things, and hopefully new deals as well,\u201d Bhat said on the question of how Krafton would measure the deal\u2019s success post its completion.<\/p>\n<p class=\"wp-block-paragraph\">Until now, Krafton has invested over $200 million in India, excluding the Nautilus Mobile. <\/p>\n<p class=\"wp-block-paragraph\">Krafton\u2019s 20% investments in India have been in gaming and gaming-adjacent companies, though the company also invested in Indian startups, including the payments platform <a href=\"https:\/\/techcrunch.com\/2025\/02\/04\/krafton-leads-cashfrees-53m-funding-at-700m-valuation\/\" target=\"_blank\" rel=\"noreferrer noopener\">Cashfree<\/a>, audio platform <a href=\"https:\/\/techcrunch.com\/2023\/09\/20\/google-backed-indian-audio-platform-kuku-fm-raises-25-million\/\" target=\"_blank\" rel=\"noreferrer noopener\">Kuku FM<\/a>, and influencer marketing platform <a href=\"https:\/\/techcrunch.com\/2023\/03\/14\/one-impression-krafton-india-funding\/\" target=\"_blank\" rel=\"noreferrer noopener\">One Impression<\/a>. It also backed funds, including gaming-focused <a href=\"https:\/\/www.reuters.com\/business\/finance\/indias-lumikai-launches-50-mln-gaming-interactive-media-fund-2023-06-22\/\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Lumikai<\/a> and <a href=\"https:\/\/techcrunch.com\/2024\/10\/28\/krafton-backs-imm-investments-maiden-india-fund\/\" target=\"_blank\" rel=\"noreferrer noopener\">IMM Investment\u2019s first India fund<\/a>.<\/p>\n<p class=\"wp-block-paragraph\">\u201cWe are looking at the opportunity for acquisitions, moderate investments, and even business collaboration with notable players in the country,\u201d Sohn said.<\/p>\n<p class=\"wp-block-paragraph\">Nautilus will join the 14 other game studios Krafton operates in markets around the world.<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/techcrunch.com\/2025\/03\/27\/krafton-acquires-controlling-stake-in-indian-gaming-studio-nautilus-mobile-for-14m\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Krafton, South Korea\u2019s gaming giant known for titles including PUBG: Battlegrounds and Battlegrounds Mobile India (BGMI), has acquired a controlling stake in 12-year-old Indian gaming<\/p>\n","protected":false},"author":1,"featured_media":92720,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[178],"tags":[],"class_list":["post-92719","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts\/92719","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/comments?post=92719"}],"version-history":[{"count":0,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts\/92719\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/media\/92720"}],"wp:attachment":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/media?parent=92719"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/categories?post=92719"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/tags?post=92719"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}