{"id":85090,"date":"2024-09-26T20:49:36","date_gmt":"2024-09-26T20:49:36","guid":{"rendered":"https:\/\/neclink.com\/index.php\/2024\/09\/26\/why-frank-west-looks-so-different-in-the-dead-rising-remaster\/"},"modified":"2024-09-26T20:49:36","modified_gmt":"2024-09-26T20:49:36","slug":"why-frank-west-looks-so-different-in-the-dead-rising-remaster","status":"publish","type":"post","link":"https:\/\/neclink.com\/index.php\/2024\/09\/26\/why-frank-west-looks-so-different-in-the-dead-rising-remaster\/","title":{"rendered":"Why Frank West Looks So Different In The Dead Rising Remaster"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p class=\"sc-77igqf-0 fnnahv\">The recently released <span><a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 erKGZM js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;Internal link&quot;,&quot;https:\/\/kotaku.com\/dead-rising-remaster-prisoner-song-gone-guru-capcom-ps5-1851653158&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/kotaku.com\/dead-rising-remaster-prisoner-song-gone-guru-capcom-ps5-1851653158\"><em>Dead Rising Deluxe Remaster<\/em><\/a><\/span><em> <\/em>is a fairly faithful upgrade of Capcom\u2019s original zombie killin\u2019 game, which launched back on the Xbox 360 in 2006. However, <span><a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 erKGZM js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;Internal link&quot;,&quot;https:\/\/kotaku.com\/dead-rising-deluxe-remaster-erotica-photo-mode-1851617689&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/kotaku.com\/dead-rising-deluxe-remaster-erotica-photo-mode-1851617689\"><em>Dead Rising<\/em><\/a><\/span>\u2019s main character, Frank West, was changed quite a bit, complete with a new model, face, and voice actor. So what\u2019s up? <\/p>\n<div class=\"sc-1needdh-1 gRtQsx\">\n<div class=\"sc-1needdh-0 dccRTD instream-native-video instream-permalink instream-native-video--mobile\">\n<div class=\"sc-1h0epat-0 crfeiW\">\n<div class=\"sc-1wkneyl-4 kDKXjm video-html5-playlist\" data-playlist=\"196790,195027,196742\" data-current=\"196790\">\n<div class=\"sc-1wkneyl-0 hAZDOz video-html5-loaded\">\n<div class=\"sc-1wkneyl-1 jShsAa video-html5-player\">\n<div class=\"sc-lhhce6-0 ldLvgq video-html5 autoplay muted mobile\" data-video-id=\"196790\" data-monetizable=\"true\" data-position=\"sidebar\" data-video-title=\"Why Everybody Hates This Dragon's Dogma 2 NPC\" data-video-blog-id=\"9\" data-video-network=\"kotaku\" data-video-duration=\"142\">\n<div class=\"sc-lhhce6-2 emBeiF video-top-bar\">\n<p>Why Everybody Hates This Dragon&#8217;s Dogma 2 NPC<\/p>\n<\/div>\n<p><video disablepictureinpicture=\"\" muted=\"\" playsinline=\"\" width=\"100%\" height=\"100%\" crossorigin=\"anonymous\" preload=\"none\" style=\"max-height:none\"><source data-src=\"https:\/\/vid.kinja.com\/prod\/196790\/196790_240p.mp4\" label=\"240p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/196790\/196790_480p.mp4\" label=\"480p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/196790\/196790_720p.mp4\" label=\"720p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/196790\/196790_1080p.mp4\" label=\"1080p\" type=\"video\/mp4\"\/><track kind=\"captions\" label=\"English\" src=\"https:\/\/kinja.com\/api\/videoupload\/caption\/22347.vtt\" srclang=\"en\"\/><\/video><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 fnnahv\">On June 26, Capcom revealed its <span><a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 erKGZM js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;Internal link&quot;,&quot;https:\/\/kotaku.com\/dead-rising-remaster-remake-capcom-teaser-frank-west-1851561484&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/kotaku.com\/dead-rising-remaster-remake-capcom-teaser-frank-west-1851561484\">fancy big-budget remaster of<em> Dead Rising<\/em><\/a><\/span><em>.<\/em> The game was rebuilt using the RE Engine, the same engine that powers <em>Monster Hunter <\/em>and <em>Resident Evil Village.<\/em> As a result, <em>Dead Rising Deluxe<\/em> <em>Remaster <\/em>looks incredible, with some impressive lighting and high-res textures. But one change caught a lot of people by surprise: Frank West, the game\u2019s zombie-killing photographer protagonist, looked much older and gruffer. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><span><a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 erKGZM js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/www.inverse.com\/gaming\/dead-rising-deluxe-remaster-interview&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/www.inverse.com\/gaming\/dead-rising-deluxe-remaster-interview\" target=\"_blank\" rel=\"noopener noreferrer\">In a new interview with <em>Inverse<\/em><\/a><\/span>, <em>DRDR<\/em>\u2019s art director Satoshi Takamatsu explained why Frank West looks bigger, older, and maybe a little meaner in the newly released remaster. According to Takamatsu, they \u201cdeconstructed and reorganized\u201d the character\u2019s visual makeup to better emphasize his \u201clife-related frustrations.\u201d<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Takamatsu said that as someone who worked on the original game, he had a fondness for how it looked and for West\u2019s original design. And at first, the plan was to simply upgrade and improve the character\u2019s original model. But things changed as they moved to a \u201cmore realistic\u201d style. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">\u201cAs we were rebuilding the game and working to create a \u2018more realistic\u2019 visual art style, the team felt like we\u2019d reached an impasse on Frank\u2019s concept as an average American \u2018tough guy\u2019 on the verge of turning 40&#8242; and \u2018a journalist who\u2019s always looking for an opportunity to turn his life around.\u2019 <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">So the team decided to \u201creorganize\u201d his visuals using the \u201caverage joe\u201d concept as the foundation for this new version of Frank West. <\/p>\n<p><span class=\"flex-video widescreen\" style=\"width:100%;height:100%\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-dmocX2yZmd0&amp;start=0\" data-chomp-id=\"dmocX2yZmd0\" data-recommend-id=\"youtube:\/\/dmocX2yZmd0\" id=\"youtube-dmocX2yZmd0\" data-recommended=\"false\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" loading=\"lazy\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"dmocX2yZmd0\" data-recommend-id=\"youtube:\/\/dmocX2yZmd0\" id=\"youtube-dmocX2yZmd0\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><figcaption class=\"sc-1ptbguh-0 dHvBHx caption\">Capcom<\/figcaption><\/p>\n<p class=\"sc-77igqf-0 fnnahv\">\u201cWe deconstructed and reorganized Frank\u2019s various aesthetics from over the years,\u201d said Takamatsu. \u201cWe then infused some masculinity to better express his toughness and life-related frustrations and rebuilt his character design from there. In terms of a \u2018tough physique,\u2019 we opted for a beefier body type that resembles someone who\u2019d trained as an American football player in school, occasionally goes bowling on the weekends, and has enjoyed his share of beer and bacon cheeseburgers.\u201d<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">The art director also explained that they gave Frank West more wrinkles to create more \u201cvivid facial expressions\u201d but admitted that the team might have gone a bit \u201coverboard.\u201d<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">\u201cHe\u2019s changed a bit from the original game, but I think his design fits well within <em>Dead Rising Deluxe Remaster<\/em>,\u201d added Takamatsu. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">And I have to agree. I wasn\u2019t too happy with the new Frank when I first saw the trailer, but after playing the remaster, I get how this new version fits better with the more realistic world of <em>DRDR<\/em>. Still, Capcom realized that some people wouldn\u2019t move on. <span><a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 erKGZM js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;Internal link&quot;,&quot;https:\/\/kotaku.com\/dead-rising-remaster-classic-frank-west-skin-pre-order-1851575527&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/kotaku.com\/dead-rising-remaster-classic-frank-west-skin-pre-order-1851575527\">So they also included the OG model as a cosmetic option, too<\/a><\/span>. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><em>Dead Rising Deluxe Remaster<\/em> is out now on Xbox Series X\/S, PS5, and PC. You can read <span><a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 erKGZM js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/www.inverse.com\/gaming\/dead-rising-deluxe-remaster-interview&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/www.inverse.com\/gaming\/dead-rising-deluxe-remaster-interview\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Inverse\u2019s <\/em>full interview here<\/a><\/span> to learn more about its development. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\"> .<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/dead-rising-deluxe-remaster-drdr-capcom-frank-changes-1851658921\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The recently released Dead Rising Deluxe Remaster is a fairly faithful upgrade of Capcom\u2019s original zombie killin\u2019 game, which launched back on the Xbox 360<\/p>\n","protected":false},"author":1,"featured_media":85091,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[159],"tags":[],"class_list":["post-85090","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts\/85090","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/comments?post=85090"}],"version-history":[{"count":0,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/posts\/85090\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/media\/85091"}],"wp:attachment":[{"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/media?parent=85090"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/categories?post=85090"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/neclink.com\/index.php\/wp-json\/wp\/v2\/tags?post=85090"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}